Get in Top 10 or die!

14 04 2008

When you go to the Big Fish Games website don’t you feel depressed? Almost every game there is a hidden-object game… at least that’s the first impression. But I bet you’ll be surprised when I tell you that hidden-object games state only 35% of top 100 games. Still, it is the largest group. Here’s a full break down of top 100 games on Big Fish Games.

Top 100 break down by genre

I put all action, strategy, RPG and other games that doesn’t fit into 4 major categories categories.

There are also two interesting colums on the list: peak and weeks in. I was very curious what is the lowest peak for a game to get into top 100. If you are aiming to make an average game you better give up before you become disappointed… or change your thinking and aim higher.

Wonder what is average peak position for games in top 100? Try to guess…

50?
30?
15?

Unfortunately not. It is 7.26!

What???? Yeah, we need to dig deeper. So do you want to know how many games are on the list that have not been in top 10? Guess again. What’s your number?

30?
20?

No! Just 12.

Here’s a full breakdown:

Top 100 games break down by highest peak

61 out of 100 games in top 100 reached at least 3rd place. 77 out of 100 games reached at least 5th place. 88 out of 100 reached at least 10th place.

Sooo if you are still up to making games, better get in top 10… or die. Aim at top 10 or give up… or just don’t do it for profit…

But if you haven’t gave up yet, keep in mind, that even if you’re small team, you can still make it. Just focus on the right thing. Make gameplay your priority. Production values are not so important – it’s not retail.



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7 responses to “Get in Top 10 or die!”

14 04 2008
jc (16:25:14) :

> Production values are not so important

I don’t really agree with this. You are right, it is not as important as retail but you can’t really get away with programmer’s art. To reach the top 10, you still need very good art.

JC

15 04 2008
Roman (10:54:57) :

Well, I never said you can get away with programmers art, though Alice Greenfingers proofs that playability is more important than great art.

15 04 2008
I’m still alive | Sell More Games (14:20:14) :

[…] improved CR from a crappy one to a stellar one – Are you ready to be picked by Apple? I was not! – Get in top10 or die! Big Fish Games Top 100 analysis inspired by Jake from Grey Alien Games. – Importance of beta […]

19 04 2008
Jake Birkett (15:10:16) :

EXCELLENT POST! Very interesting stats. It does appear to be all Hidden Object at first but the “other” category is pretty large. Where did you categories “adventure” games which are part hidden object, part mini-games etc? As I think there’s a few of those…

Also, finding out the average position was 7.26 was very interesting! Fairway reached no.3 and is currently in the 60s somewhere 4+ months after launch.

19 04 2008
Roman Budzowski (19:32:28) :

If you mean Large File Adventure Games then those have separate category at BFG and I put them into others. In other cases I assigned same categories as BFG did.

21 04 2008
How hot is your game genre? Big Fish Games Top 100 analysis | Sell More Games (11:09:02) :

[…] I did before and brought me to a few interesting conclusions. Now I am sure that whether you “get in the top 10 or die” is even less correlated with how high the production values of your game are or how polished […]

10 05 2008
Runes of Avalon 2 at BFG - three weeks after release | Sell More Games (10:41:52) :

[…] up, but few days ago started to fall on the chart. That’s too bad when you prove one of your not optimistic theories with one of your games. We didn’t get into top 10, so it looks like our games will fade away. […]