Run Forrest, Run!

15 03 2008

Yesterday I had to run to my post office to pickup a parcel. I had about 10 minutes to find the nearest ATM machine, withdraw the money and comeback to post office. I did it, but man, I was soo tired after all this running. The thing is I haven’t run such a long distance for 5 years or so.

I noticed one thing – before I started to run I said to myself – man, that road is so long. But when I made my first step, then another, then started to run I realized that it’s actually not so long and that it’s getting shorted with each step.

I wish I could say the same about game developmet. Sometimes I believe it takes forever to complete a game. Especially, when your game looks like ready, when all you have to do is just add a popup or two, polish one or few things, adjust levels difficulty. Each day I say: just one more day. But then it happens that we missed the deadline by 40 days. Or more. It is so demotivating when you can’t say it’s ready, but it looks like it is.

The problem is – you cannot skip it. You either get in top 10 on portals or die.

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