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	<title>Comments on: Interview with Jake Birkett (Grey Alien), Big Fish Games Lead Programmer</title>
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	<link>http://anawiki.com/sellmoregames/2009/02/11/interview-with-jake-birkett-grey-alien-big-fish-games-lead-programmer/</link>
	<description>Knowledge based on experience. e-Commerce tips for game developers.</description>
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		<title>By: Grey Alien Games &#187; Blog Archive &#187; My Interview on Sell More Games Blog</title>
		<link>http://anawiki.com/sellmoregames/2009/02/11/interview-with-jake-birkett-grey-alien-big-fish-games-lead-programmer/comment-page-1/#comment-1692</link>
		<dc:creator><![CDATA[Grey Alien Games &#187; Blog Archive &#187; My Interview on Sell More Games Blog]]></dc:creator>
		<pubDate>Sat, 28 Feb 2009 07:26:19 +0000</pubDate>
		<guid isPermaLink="false">http://anawiki.com/sellmoregames/?p=110#comment-1692</guid>
		<description><![CDATA[[...] interviewed me a couple of weeks ago and you can read the results of my rather lengthy interview here. I wrote so much stuff - I&#8217;m sure I could have turned it into a ton of blog posts! Anyway, [...]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] interviewed me a couple of weeks ago and you can read the results of my rather lengthy interview here. I wrote so much stuff &#8211; I&#8217;m sure I could have turned it into a ton of blog posts! Anyway, [&#8230;]</p>
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	<item>
		<title>By: Don&#8217;t tell me I lack vision &#124; Sell More Games</title>
		<link>http://anawiki.com/sellmoregames/2009/02/11/interview-with-jake-birkett-grey-alien-big-fish-games-lead-programmer/comment-page-1/#comment-1409</link>
		<dc:creator><![CDATA[Don&#8217;t tell me I lack vision &#124; Sell More Games]]></dc:creator>
		<pubDate>Thu, 12 Feb 2009 09:34:18 +0000</pubDate>
		<guid isPermaLink="false">http://anawiki.com/sellmoregames/?p=110#comment-1409</guid>
		<description><![CDATA[[...] Interview with Jake Birkett was very well received. Thanks. Jake is the black belt in Aikido and hippocoder from the Indie Gamer Forums asked Jake: &#8230;as a black belt, how do you feel fitness or other activities contribute to your success? [...]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] Interview with Jake Birkett was very well received. Thanks. Jake is the black belt in Aikido and hippocoder from the Indie Gamer Forums asked Jake: &#8230;as a black belt, how do you feel fitness or other activities contribute to your success? [&#8230;]</p>
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	<item>
		<title>By: Jake Birkett</title>
		<link>http://anawiki.com/sellmoregames/2009/02/11/interview-with-jake-birkett-grey-alien-big-fish-games-lead-programmer/comment-page-1/#comment-1408</link>
		<dc:creator><![CDATA[Jake Birkett]]></dc:creator>
		<pubDate>Thu, 12 Feb 2009 08:43:49 +0000</pubDate>
		<guid isPermaLink="false">http://anawiki.com/sellmoregames/?p=110#comment-1408</guid>
		<description><![CDATA[One more thing, most people&#039;s first few games are only OK until they get into the swing of things around the 5th or 6th game, this was true of Emmanuel for example.]]></description>
		<content:encoded><![CDATA[<p>One more thing, most people&#8217;s first few games are only OK until they get into the swing of things around the 5th or 6th game, this was true of Emmanuel for example.</p>
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		<title>By: Jake Birkett</title>
		<link>http://anawiki.com/sellmoregames/2009/02/11/interview-with-jake-birkett-grey-alien-big-fish-games-lead-programmer/comment-page-1/#comment-1407</link>
		<dc:creator><![CDATA[Jake Birkett]]></dc:creator>
		<pubDate>Thu, 12 Feb 2009 08:42:13 +0000</pubDate>
		<guid isPermaLink="false">http://anawiki.com/sellmoregames/?p=110#comment-1407</guid>
		<description><![CDATA[Absolutely Roman, coding a game from start to end requires a ton of design work covering every element (gameplay, mechanics, particles, sound+music, UI, graphics, minor decisions, meta game etc.), even if the overall design is done by someone else.  Many of the ideas in Fairway and especially my new game were mine or co-designed with me (this is actually the best way imho).  It&#039;s fun coming up with additional ideas for an already solid design by a pro.]]></description>
		<content:encoded><![CDATA[<p>Absolutely Roman, coding a game from start to end requires a ton of design work covering every element (gameplay, mechanics, particles, sound+music, UI, graphics, minor decisions, meta game etc.), even if the overall design is done by someone else.  Many of the ideas in Fairway and especially my new game were mine or co-designed with me (this is actually the best way imho).  It&#8217;s fun coming up with additional ideas for an already solid design by a pro.</p>
]]></content:encoded>
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		<title>By: Roman Budzowski</title>
		<link>http://anawiki.com/sellmoregames/2009/02/11/interview-with-jake-birkett-grey-alien-big-fish-games-lead-programmer/comment-page-1/#comment-1406</link>
		<dc:creator><![CDATA[Roman Budzowski]]></dc:creator>
		<pubDate>Thu, 12 Feb 2009 08:14:01 +0000</pubDate>
		<guid isPermaLink="false">http://anawiki.com/sellmoregames/?p=110#comment-1406</guid>
		<description><![CDATA[It seems to bother people that Jake didn&#039;t design Fairway. It&#039;s funny, because when Emmanuel Marty made his games most people were amazed by execution of others ideas and not moaning that he didn&#039;t introduced his own.

Casual games are too small to say &quot;he just coded&quot; it. That&#039;s why programmer with a sense of design is very important to game success.

And last but not least, even if &quot;he just coded it&quot;, then you get the answer to the question: &quot;If indie team was to hire just one person...&quot; - hire a DESIGNER!]]></description>
		<content:encoded><![CDATA[<p>It seems to bother people that Jake didn&#8217;t design Fairway. It&#8217;s funny, because when Emmanuel Marty made his games most people were amazed by execution of others ideas and not moaning that he didn&#8217;t introduced his own.</p>
<p>Casual games are too small to say &#8220;he just coded&#8221; it. That&#8217;s why programmer with a sense of design is very important to game success.</p>
<p>And last but not least, even if &#8220;he just coded it&#8221;, then you get the answer to the question: &#8220;If indie team was to hire just one person&#8230;&#8221; &#8211; hire a DESIGNER!</p>
]]></content:encoded>
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		<title>By: Darren</title>
		<link>http://anawiki.com/sellmoregames/2009/02/11/interview-with-jake-birkett-grey-alien-big-fish-games-lead-programmer/comment-page-1/#comment-1405</link>
		<dc:creator><![CDATA[Darren]]></dc:creator>
		<pubDate>Thu, 12 Feb 2009 05:38:28 +0000</pubDate>
		<guid isPermaLink="false">http://anawiki.com/sellmoregames/?p=110#comment-1405</guid>
		<description><![CDATA[Nice guy, but his orginal games are just &quot;ok&quot;. Any programmer can code a game when you have professional &quot;game designers&quot; telling you what to code. Fairway was &quot;coded&quot; by Jake, not designed by. Same with the sequel coming out. Let&#039;s please keep this in mind.]]></description>
		<content:encoded><![CDATA[<p>Nice guy, but his orginal games are just &#8220;ok&#8221;. Any programmer can code a game when you have professional &#8220;game designers&#8221; telling you what to code. Fairway was &#8220;coded&#8221; by Jake, not designed by. Same with the sequel coming out. Let&#8217;s please keep this in mind.</p>
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		<title>By: Mathews, Montreal</title>
		<link>http://anawiki.com/sellmoregames/2009/02/11/interview-with-jake-birkett-grey-alien-big-fish-games-lead-programmer/comment-page-1/#comment-1401</link>
		<dc:creator><![CDATA[Mathews, Montreal]]></dc:creator>
		<pubDate>Wed, 11 Feb 2009 17:22:22 +0000</pubDate>
		<guid isPermaLink="false">http://anawiki.com/sellmoregames/?p=110#comment-1401</guid>
		<description><![CDATA[Thank you Roman and Jake great interview.
Could you tell us more about portal ?
I guess that Big Fish Game is like a portal ?
Thank]]></description>
		<content:encoded><![CDATA[<p>Thank you Roman and Jake great interview.<br />
Could you tell us more about portal ?<br />
I guess that Big Fish Game is like a portal ?<br />
Thank</p>
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	<item>
		<title>By: Juuso</title>
		<link>http://anawiki.com/sellmoregames/2009/02/11/interview-with-jake-birkett-grey-alien-big-fish-games-lead-programmer/comment-page-1/#comment-1397</link>
		<dc:creator><![CDATA[Juuso]]></dc:creator>
		<pubDate>Wed, 11 Feb 2009 15:16:55 +0000</pubDate>
		<guid isPermaLink="false">http://anawiki.com/sellmoregames/?p=110#comment-1397</guid>
		<description><![CDATA[Awesome interview, thanks Roman &amp; Jake]]></description>
		<content:encoded><![CDATA[<p>Awesome interview, thanks Roman &amp; Jake</p>
]]></content:encoded>
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