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	<title>Comments on: Portals at War &#8211; should we start to worry?</title>
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	<link>http://anawiki.com/sellmoregames/2008/06/30/portals-at-war-should-we-start-to-worry/</link>
	<description>Knowledge based on experience. e-Commerce tips for game developers.</description>
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		<title>By: This is why portals sell more that you do! &#124; Sell More Games</title>
		<link>http://anawiki.com/sellmoregames/2008/06/30/portals-at-war-should-we-start-to-worry/comment-page-1/#comment-19454</link>
		<dc:creator><![CDATA[This is why portals sell more that you do! &#124; Sell More Games]]></dc:creator>
		<pubDate>Mon, 11 Oct 2010 13:22:30 +0000</pubDate>
		<guid isPermaLink="false">http://anawiki.com/sellmoregames/?p=87#comment-19454</guid>
		<description><![CDATA[[...] 2008 wasn&#8217;t a good year. This was the year of recession. The year of price drop to $6.99 on portals. The year when portals started war for and against exclusives. [...]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] 2008 wasn&#8217;t a good year. This was the year of recession. The year of price drop to $6.99 on portals. The year when portals started war for and against exclusives. [&#8230;]</p>
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		<title>By: Jake Birkett</title>
		<link>http://anawiki.com/sellmoregames/2008/06/30/portals-at-war-should-we-start-to-worry/comment-page-1/#comment-524</link>
		<dc:creator><![CDATA[Jake Birkett]]></dc:creator>
		<pubDate>Wed, 02 Jul 2008 10:23:08 +0000</pubDate>
		<guid isPermaLink="false">http://anawiki.com/sellmoregames/?p=87#comment-524</guid>
		<description><![CDATA[I agree with your post.  If some portals say no to your game due to a BFG exclusive, then it&#039;s no great loss as their sales are rubbish anyway and a BFG exclusive should yield good results due to extra marketing.

I was speaking to Paul Thelen, founder of BFG, last week and he talked about a few companies that have said &quot;we want BFG to do this or we won&#039;t sell your games&quot; and Paul says that they simply don&#039;t care because they are already doing very well from their own site.  The other site loses out and BFG builds their exclusive customer base more.  Plus they are expanding into some new cool areas...

Yeah BFG can launch games quickly as they have a whole department dedicated to it (they have 300 employees!) whereas it seems like some other companies must just have one person launching games...at least it feels that way.

Reflexive rocks too, and Oberon.  For me these are the best ones in terms of customer service.]]></description>
		<content:encoded><![CDATA[<p>I agree with your post.  If some portals say no to your game due to a BFG exclusive, then it&#8217;s no great loss as their sales are rubbish anyway and a BFG exclusive should yield good results due to extra marketing.</p>
<p>I was speaking to Paul Thelen, founder of BFG, last week and he talked about a few companies that have said &#8220;we want BFG to do this or we won&#8217;t sell your games&#8221; and Paul says that they simply don&#8217;t care because they are already doing very well from their own site.  The other site loses out and BFG builds their exclusive customer base more.  Plus they are expanding into some new cool areas&#8230;</p>
<p>Yeah BFG can launch games quickly as they have a whole department dedicated to it (they have 300 employees!) whereas it seems like some other companies must just have one person launching games&#8230;at least it feels that way.</p>
<p>Reflexive rocks too, and Oberon.  For me these are the best ones in terms of customer service.</p>
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