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	<title>Comments on: Get in Top 10 or die!</title>
	<atom:link href="http://anawiki.com/sellmoregames/2008/04/14/get-in-top-10-or-die/feed/" rel="self" type="application/rss+xml" />
	<link>http://anawiki.com/sellmoregames/2008/04/14/get-in-top-10-or-die/</link>
	<description>Knowledge based on experience. e-Commerce tips for game developers.</description>
	<pubDate>Fri, 21 Nov 2008 00:04:45 +0000</pubDate>
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		<title>By: Runes of Avalon 2 at BFG - three weeks after release &#124; Sell More Games</title>
		<link>http://anawiki.com/sellmoregames/2008/04/14/get-in-top-10-or-die/#comment-246</link>
		<dc:creator>Runes of Avalon 2 at BFG - three weeks after release &#124; Sell More Games</dc:creator>
		<pubDate>Sat, 10 May 2008 08:41:52 +0000</pubDate>
		<guid isPermaLink="false">http://anawiki.com/sellmoregames/2008/04/14/get-in-top-10-or-die/#comment-246</guid>
		<description>[...] up, but few days ago started to fall on the chart. That&#8217;s too bad when you prove one of your not optimistic theories with one of your games. We didn&#8217;t get into top 10, so it looks like our games will fade away. [...]</description>
		<content:encoded><![CDATA[<p>[...] up, but few days ago started to fall on the chart. That&#8217;s too bad when you prove one of your not optimistic theories with one of your games. We didn&#8217;t get into top 10, so it looks like our games will fade away. [...]</p>
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		<title>By: How hot is your game genre? Big Fish Games Top 100 analysis &#124; Sell More Games</title>
		<link>http://anawiki.com/sellmoregames/2008/04/14/get-in-top-10-or-die/#comment-245</link>
		<dc:creator>How hot is your game genre? Big Fish Games Top 100 analysis &#124; Sell More Games</dc:creator>
		<pubDate>Mon, 21 Apr 2008 09:09:02 +0000</pubDate>
		<guid isPermaLink="false">http://anawiki.com/sellmoregames/2008/04/14/get-in-top-10-or-die/#comment-245</guid>
		<description>[...] I did before and brought me to a few interesting conclusions. Now I am sure that whether you &#8220;get in the top 10 or die&#8221; is even less correlated with how high the production values of your game are or how polished [...]</description>
		<content:encoded><![CDATA[<p>[...] I did before and brought me to a few interesting conclusions. Now I am sure that whether you &#8220;get in the top 10 or die&#8221; is even less correlated with how high the production values of your game are or how polished [...]</p>
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		<title>By: Roman Budzowski</title>
		<link>http://anawiki.com/sellmoregames/2008/04/14/get-in-top-10-or-die/#comment-244</link>
		<dc:creator>Roman Budzowski</dc:creator>
		<pubDate>Sat, 19 Apr 2008 17:32:28 +0000</pubDate>
		<guid isPermaLink="false">http://anawiki.com/sellmoregames/2008/04/14/get-in-top-10-or-die/#comment-244</guid>
		<description>If you mean Large File Adventure Games then those have separate category at BFG and I put them into others. In other cases I assigned same categories as BFG did.</description>
		<content:encoded><![CDATA[<p>If you mean Large File Adventure Games then those have separate category at BFG and I put them into others. In other cases I assigned same categories as BFG did.</p>
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		<title>By: Jake Birkett</title>
		<link>http://anawiki.com/sellmoregames/2008/04/14/get-in-top-10-or-die/#comment-243</link>
		<dc:creator>Jake Birkett</dc:creator>
		<pubDate>Sat, 19 Apr 2008 13:10:16 +0000</pubDate>
		<guid isPermaLink="false">http://anawiki.com/sellmoregames/2008/04/14/get-in-top-10-or-die/#comment-243</guid>
		<description>EXCELLENT POST!  Very interesting stats.  It does appear to be all Hidden Object at first but the "other" category is pretty large.  Where did you categories "adventure" games which are part hidden object, part mini-games etc?  As I think there's a few of those...

Also, finding out the average position was 7.26 was very interesting!  Fairway reached no.3 and is currently in the 60s somewhere 4+ months after launch.</description>
		<content:encoded><![CDATA[<p>EXCELLENT POST!  Very interesting stats.  It does appear to be all Hidden Object at first but the &#8220;other&#8221; category is pretty large.  Where did you categories &#8220;adventure&#8221; games which are part hidden object, part mini-games etc?  As I think there&#8217;s a few of those&#8230;</p>
<p>Also, finding out the average position was 7.26 was very interesting!  Fairway reached no.3 and is currently in the 60s somewhere 4+ months after launch.</p>
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		<title>By: I&#8217;m still alive &#124; Sell More Games</title>
		<link>http://anawiki.com/sellmoregames/2008/04/14/get-in-top-10-or-die/#comment-242</link>
		<dc:creator>I&#8217;m still alive &#124; Sell More Games</dc:creator>
		<pubDate>Tue, 15 Apr 2008 12:20:14 +0000</pubDate>
		<guid isPermaLink="false">http://anawiki.com/sellmoregames/2008/04/14/get-in-top-10-or-die/#comment-242</guid>
		<description>[...] improved CR from a crappy one to a stellar one - Are you ready to be picked by Apple? I was not! - Get in top10 or die! Big Fish Games Top 100 analysis inspired by Jake from Grey Alien Games. - Importance of beta [...]</description>
		<content:encoded><![CDATA[<p>[...] improved CR from a crappy one to a stellar one - Are you ready to be picked by Apple? I was not! - Get in top10 or die! Big Fish Games Top 100 analysis inspired by Jake from Grey Alien Games. - Importance of beta [...]</p>
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		<title>By: Roman</title>
		<link>http://anawiki.com/sellmoregames/2008/04/14/get-in-top-10-or-die/#comment-241</link>
		<dc:creator>Roman</dc:creator>
		<pubDate>Tue, 15 Apr 2008 08:54:57 +0000</pubDate>
		<guid isPermaLink="false">http://anawiki.com/sellmoregames/2008/04/14/get-in-top-10-or-die/#comment-241</guid>
		<description>Well, I never said you can get away with programmers art, though Alice Greenfingers proofs that playability is more important than great art.</description>
		<content:encoded><![CDATA[<p>Well, I never said you can get away with programmers art, though Alice Greenfingers proofs that playability is more important than great art.</p>
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		<title>By: jc</title>
		<link>http://anawiki.com/sellmoregames/2008/04/14/get-in-top-10-or-die/#comment-240</link>
		<dc:creator>jc</dc:creator>
		<pubDate>Mon, 14 Apr 2008 14:25:14 +0000</pubDate>
		<guid isPermaLink="false">http://anawiki.com/sellmoregames/2008/04/14/get-in-top-10-or-die/#comment-240</guid>
		<description>&#62; Production values are not so important

I don't really agree with this. You are right, it is not as important as retail but you can't really get away with programmer's art. To reach the top 10, you still need very good art.

JC</description>
		<content:encoded><![CDATA[<p>&gt; Production values are not so important</p>
<p>I don&#8217;t really agree with this. You are right, it is not as important as retail but you can&#8217;t really get away with programmer&#8217;s art. To reach the top 10, you still need very good art.</p>
<p>JC</p>
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