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	<title>Comments on: Top 3 reasons to NOT work with publishers</title>
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	<description>Knowledge based on experience. e-Commerce tips for game developers.</description>
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		<title>By: Bruno Sanches</title>
		<link>http://anawiki.com/sellmoregames/2008/02/15/top-3-reasons-to-not-work-with-publishers/comment-page-1/#comment-208</link>
		<dc:creator><![CDATA[Bruno Sanches]]></dc:creator>
		<pubDate>Tue, 19 Feb 2008 12:20:33 +0000</pubDate>
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		<description><![CDATA[I worked with a publisher about 4 years ago, and to my surprise, my game was their second 3d game. I knew the guys that did their first 3d game and the person responsible for QA  and checking requirements when playing the first company 3d game (and the first 3d game of his life) throwed up after playing it a while... Now imagine the problems that we had.]]></description>
		<content:encoded><![CDATA[<p>I worked with a publisher about 4 years ago, and to my surprise, my game was their second 3d game. I knew the guys that did their first 3d game and the person responsible for QA  and checking requirements when playing the first company 3d game (and the first 3d game of his life) throwed up after playing it a while&#8230; Now imagine the problems that we had.</p>
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